I’m half Puerto Rican, half Ecuadorian, and a full-time Video Game lover. Currently working as a 3D Character Artist, delivering and implementing game-ready assets for project milestones, as well as providing feedback to outsourced partners to maintain high-quality character work. I have 8+ years of production experience working with NextGen Video Game pipelines. Always a team player, self-motivated, skilled at problem-solving, quick to adapt to any deadline, responsible for given tasks, passionate about Video Games, and addicted to J-pop Music!
Link to my Resume and Portfolio Below!
[Kimu 3D Character Artist]
Email: KimuTheArtist@Gmail.com
PDF Resume: https://drive.google.com/file/d/1a6FZoSV6fdN5E8SPSkzmqED6CLG3uSSK/view?usp=sharing
Portfolio: https://kimu.artstation.com
-Works include Character 3D sculpts, game-ready-in-engine models, PBR & Stylized Texturing workflow, Character Concept Art to solidify ideas with the 3D Character team, as well as managing daily, outsourcing feedback to ensure high-quality models for our projects and partners between tight deadlines while keeping communication clear alongside various creative teams in the pipeline.
-Worked and created both high-resolution 3D sculpts as well as final
low-polygon and texture game-ready assets for Mobile and VR games.
-Team worked with other artists to create efficient solutions for
building the look and feel of concept art and its visual effects into
a 3D game, film, and TV animation space, while also communicating closely
with clients to ensure high-quality work between tight deadlines.