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Rumbleverse - Cherubs Statue

It was fun helping the Environment team with Character work for Rumbleverse, season 2 Low Key Key Island! I was in charge of the final 2D & 3D design of the Cherub as well as doing the high poly, low poly, posing, and first texturing pass of the Cherubs, the barrel they hold, mesh collisions as well as finalizing the model and texturing for the Chicken statue!

Super big shout-out to Alex Voyles for these game captures! You can check his work on the Champion Statue below the Cherubs here! https://www.artstation.com/artwork/klgG1y

In-Game Capture and Posed

In-Game Capture and Posed

High Poly Zbrush Mesh

High Poly Zbrush Mesh

In-Game Capture and Posed

In-Game Capture and Posed

In-Game Capture and Posed

In-Game Capture and Posed

In-Game Capture

In-Game Capture

In-Game Capture

In-Game Capture